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— Mechanics

Combat System Guide

Posture rhythm, parry windows, and Reiatsu discipline.

Adapted from community wiki~7 min read

// Guide Summary

Block (M2) fills posture — guard break = stun window. Parry = no posture cost + enemy stagger. Red: F counter or dodge. AoE: dodge only. Flash Step (Q) costs Reiatsu.

Defense

Blocking & Posture

Posture and guard break
Posture and guard break

M2 block reduces damage but fills posture. Full posture = Guard Broken (stunned).

Breaking enemy posture with heavies/crits = your damage window.

Posture recovers when not blocking — brief disengage helps.

Skill

Parrying

Parry timing
Parry timing

M2 on exact hit frame = parry. No posture damage, enemy staggered.

Single most impactful combat skill. Practice on weak mobs first.

Checklist

  • Tight window
  • No posture cost
  • Enemy stagger
  • Practice early
Advanced

Red Attacks & AoE

Red counter and AoE dodge
Red counter and AoE dodge

Red glow = unblockable. Counter (F) or dodge (Space).

AoE = dodge/Flash Step only. Ground circles telegraph early.

Each boss has unique red timings.

  1. 1Red → F or dodge
  2. 2AoE → dodge early
  3. 3Never block AoE
  4. 4Q to escape
Resource

Reiatsu & Flash Step

Reiatsu management
Reiatsu management

Reiatsu fuels Q (Flash Step), skills, racial abilities.

Don't spam Q in boss fights — save for AoE escapes.

Slow regen in combat — disengage to recover.

Defense Chart

AttackResponseNote
NormalBlock/parryParry preferred
RedF or dodgeNo block
AoEDodge/QF fails
BreakGuard breakMax damage

Practice on Gelum

Tutorial boss Gelum teaches parry timing safely.

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Adapted from combat guides and rewritten for clarity.